You Have see how to write a standard Slug line, here
are few variations that come up in specific situations:
1) If a scene starts in a general Location, let’s
say LAUREL’S HOUSE, and continues as the characters move between Sub locations,
such as KITCHEN and LIVING ROOM, you don’t need to repeat the Location or the
Time with each new Slug line. You can do this:
With some help from context, we understand that the
two characters are moving around in the same house in continuous time.
2) In the scene above, some writers use “KITCHEN –
CONTINUOUS” to emphasize the regular flow of time. But that’s not necessary.
Instead, CONTINUOUS is best used for stylized scenes where a conversation or
action continues right across several Locations.
3) Finally, if a scene occurs in a Location,
followed by a scene in the same Location but at a later time, the word LATER
can be used in the Slug line.
CUTS:
Once upon a time, it was standard to use the words
“CUT TO:” to indicate a change in scene. Nowadays, the cut that comes with a
scene change is implied by a new Slug line and CUT TO isn’t used as much.
The best time to use CUT TO is when you really want
to emphasize the juxtaposition or shift between two scenes.
You can use JUMP CUT or SMASH CUT to imply a
super-fast, in-your-face editing style. If using BRUCE LEE KARATE CHOP CUT
makes you feel like a bad-ass, then go for it; just know that many pros
consider it amateurish. Besides, no matter how it’s written, a cut always
happens in 1/24th of a second – the amount of time it takes to switch from one
frame to the next.
ACTION SEQUENCES:
Writing an action sequence can take a little getting
used to, as you learn to translate what you envision on the screen into words.
It certainly helps to read well-written action scripts such as Raiders of the
Lost Ark or The French Connection, to see how it’s done.
In general, keep in mind that the way you format
action should mimic its pace. The faster the action, the more you’ll want to
break it up into discreet bits. Feel free to use fragments to keep the pace
fast. You can also use capitalization to emphasize and draw attention to
elements.
MORE DETAILS
Parenthetical: These are used within dialogue to
describe what a character is simultaneously doing, who she’s talking to, or how
he is speaking.
Parenthetical always live inside parenthesis and on
their own line. If they hit their right margin, they wrap around to the next
line, like above.
Parenthetical also take up space, slow your pace,
and annoy actors, who don’t like being told how to say their lines; try to only
use parenthetical where not using them would lead to confusion,
Voice Over (V.O.): Used when a character or narrator
can be heard talking from some unknown place (the future, heaven, inside our
head).
Off Screen (O.S.): Used when a character in the
scene can be heard but isn’t actually on the screen. It looks like this:
Capitalization within Action: The very first time a
character’s name appears in Action, it appears in ALL CAPS.
Some writers also use ALL CAPS when a sound effect
appears in Action. Others capitalize important props. This would look like
this:
MORTIMER groans and pops a handful of aspirin. The
tea kettle WHISTLES. Mortimer pulls out a SUB-PARTICLE SUPER BLASTER and blows
the kettle to smithereens.
Camera Directions: These indicate how close the
camera is and how it will move, focus, etc. Directions include POV shots, pans,
tilts, push ins, pull outs, dolly moves, tracking shots, close ups, wides, etc.
It’s incredibly tempting, as a story mastermind, to
direct your movie on the page using Camera Directions. Resist this temptation.
You aren’t the director (yet). Unless there’s absolutely no other way to
communicate a visual sequence upon which your entire plot hinges, leave Camera
Directions out.
Page numbers:
These go in the upper right-hand corner. There’s no
page number on the first page of a screenplay.
Scene numbers:
DO NOT put scene numbers on your scenes. These are
only for shooting scripts, and are used to help the production crew plan the
shooting schedule.
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